Viewing loadout: L1 NewBRO (ALL III) CHEAP

FrigateMerlinMarch 2016

upvote-1downvote
submitted by
guigui lechat
11
revision #6 edited by
guigui lechat
11

Engineering69.9%

Turret hardpoints3 / 3

Launcher hardpoints0 / 0

Capacitor69.9%
+6.04 GJ/s

CPU41.8 left
81.44 %

Powergrid10.1 left
79.8 %

Calibration (upgrade capacity)400 left
0 %

Offense97 dps

Turret97.3
189

Defense Uniform3.3k ehp8.3 dps8.3 dps

EHP≥2.73k
3.34k
≤4.29k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield625
44.5%
55.6%
66.7%
72.3%
Armor438
55%
50.5%
32.5%
19%
Structure (hull)500
53.1%
53.1%
53.1%
53.1%

Passive shield recharge8.3

Targeting5 targets, 62.5 km

Gravimetric sensor strength5 targets
13.2 points

Targeting62.5 km
725 mm

Signature radius39 m

MasteryAll V

No missing skills (using All V).

Miscellaneous779k ISK

Estimated price:
  • 315k ISKship:
  • 464k ISKfitting:

Cargo capacity:150 m³

This loadout was made for an older EVE version (March 2016) and may no longer be applicable to the current EVE version (YC119.9 1.0).

High slots3 / 3

  • 125mm Compressed Coil Gun I,
    Antimatter Charge S80
    active6.5+6.3k
  • 125mm Compressed Coil Gun I,
    Antimatter Charge S80
    active6.5+6.3k
  • 125mm Compressed Coil Gun I,
    Antimatter Charge S80
    active6.5+6.3k

Medium slots4 / 4

  • 1MN Y-S8 Compact Afterburneractive
  • Small Clarity Ward Booster Ionline
  • Limited Adaptive Invulnerability Field Iactive
  • Small Compact Pb-Acid Cap Batteryonline

Low slots3 / 3

  • Vortex Compact Magnetic Field Stabilizeronline
  • Vortex Compact Magnetic Field Stabilizeronline
  • Damage Control Ionline

Rig slots0 / 3

  • Unused rig slot
  • Unused rig slot
  • Unused rig slot

Fitting description

very cheap fit for beginners

  • 1M in Jita http://evepraisal.com/e/10040095
  • does not need much skill (all required skills at III is enough)
  • set orbit and keep at range to 6km
  • group your three guns together

how to use :

  • get your L1 from agent
  • read your L1 description and go to the site (warp to)
  • select a target, keep it at range and target it
  • while approaching the target use your afterburner(AB)
  • once in gun range (~6km), activate your guns and stop AB.
  • if you take damage, consider orbiting instead of keep at range, pulse your shield when at half shield capacity
  • if your capacitor reaches 30% or your shield is melting even with the shield booster, align to a celestial, stop your guns, overheat your invul, then warp away and heal in a base.

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