Viewing loadout: Short Range Active Shield Gank L4 PVE

BattleshipMaelstromTiamat 1.0

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submitted by
Murderps
1
revision #3 edited by
Murderps
1

Engineering86.2%

Turret hardpoints8 / 8

Launcher hardpoints0 / 0

Capacitor86.2%
+29.6 GJ/s

CPU4 left
99.5 %

Powergrid7.93k left
69.8 %

Calibration (upgrade capacity)175 left
56.25 %

Offense934 dps

Turret763.3
2,481.7

Drone170.5
682.1

Defense Real Angels78k ehp1200 dps1200 dps

EHP≥49.3k
78.4k
≤107k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield10k
34.4%
47.5%
79.1%
82.6%
Armor9.38k
66%
44.8%
36.3%
23.5%
Structure (hull)8.75k
59.8%
59.8%
59.8%
59.8%

Shield boostBurstable tank1,148.4
Sustainable tank1,148.4

Passive shield recharge57.6

Targeting7 targets, 93.8 km

Ladar sensor strength7 targets
25.2 points

Targeting93.8 km
113 mm

Signature radius518 m

MasteryAll V

No missing skills (using All V).

Miscellaneous269m ISK

Estimated price:
  • 180m ISKship:
  • 88.2m ISKfitting:
  • 184k ISKimplants:

Cargo capacity:550 m³
Drone capacity:100 m³

Drone control range:60 km

This loadout was made for an older EVE version (Tiamat 1.0) and may no longer be applicable to the current EVE version (YC119.9 1.0).

High slots8 / 8

  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k
  • 800mm Repeating Cannon II,
    Fusion L120
    active3.3+31k

Medium slots6 / 6

  • Heavy Capacitor Booster II,
    Cap Booster 8005
    active
  • X-Large Shield Booster IIactive
  • Caldari Navy Explosive Deflection Amplifieronline
  • Caldari Navy Kinetic Deflection Amplifieronline
  • Shield Boost Amplifier IIonline
  • Limited Adaptive Invulnerability Field Iactive

Low slots5 / 5

  • Damage Control IIactive
  • Tracking Enhancer IIonline
  • Gyrostabilizer IIonline
  • Gyrostabilizer IIonline
  • Gyrostabilizer IIonline

Rig slots3 / 3

  • Large Core Defense Capacitor Safeguard II
  • Large Core Defense Capacitor Safeguard II
  • Large Core Defense Capacitor Safeguard II

Drones in space5 / 575 / 100 Mbps

  • Berserker II5.3+5k
  • Valkyrie II5.3+3k
  • Warrior II2.6+2k

Drones in bay100 / 100 m³

  • Warrior II

Boosters

  • Synth Blue Pill Boosterbooster slot 1

Fitting description

For Angels L4 missions where they generally come right up in your face. An AB can be fit in instead of a shield boost amplifier for when mobility is needed. The faction shield modules are pretty cheap and the gyros should be upgraded to faction for even more gank. The amount of cap charges that you can carry only becomes a problem in 1 or 2 L4 missions. You can use Navy Cap Boosters in those missions. Add implants for even more effectiveness. Don't whine about having to make/buy cap boosters. They are cheap and this fit clears missions very fast so it's ISK efficient.

Comments

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Again, using the cap booster and XL SB combo is inefficient on slots and fitting, and requires larger cap boosters, as the XL ASB runs on 400s without an issue.

commented by
James Baboli
543
  • Except that ASBs run out of charges and then you either have to warp out to refill safely or you run the very real risk of blowing up which is a very real issue.
    Murderp#