Viewing loadout: Nullified covert shield logi

Strategic CruiserLokiPhoebe 1.0

upvote4downvote
submitted by
James Baboli
543
revision #4 edited by
James Baboli
543

Engineering37s

Turret hardpoints0 / 0

Launcher hardpoints0 / 0

Capacitor37s
-38.4 GJ/s

CPU176 over
139.9 %

Powergrid83 left
90.09 %

Calibration (upgrade capacity)50 left
87.5 %

Defense Uniform22k ehp34 dps34 dps

EHP≥16k
22.4k
≤41.5k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield6.38k
50%
40%
68.1%
73.4%
Armor3.13k
80%
51.3%
25%
10%
Structure (hull)1.25k
33%
33%
33%
33%

Passive shield recharge34.3

Targeting6 targets, 81.3 km

Ladar sensor strength6 targets
20.4 points

Targeting81.3 km
300 mm

Signature radius185 m

Outgoing

shield239 HP/s

MasteryAll V

No missing skills (using All V).

Miscellaneous≥ 320m ISK

Estimated price:
  • 195m ISKship:
  • 126m ISKfitting:

Cargo capacity:420 m³
Subsystem hold capacity:120 m³

You are viewing revision 4 of this loadout, as it was published the 2014-11-21 at 12:04. Link to the latest revision.

This loadout was made for an older EVE version (Phoebe 1.0) and may no longer be applicable to the current EVE version (YC119.9 1.0).

High slots6 / 0

  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Covert Ops Cloaking Device IIactive

Medium slots6 / 0

  • Large Peroxide Capacitor Power Cellonline
  • Large Shield Extender IIonline
  • 10MN Afterburner IIactive
  • Kinetic Deflection Amplifier IIonline
  • Explosive Deflection Amplifier IIonline
  • Cap Recharger IIonline

Low slots3 / 0

  • Co-Processor IIonline
  • Capacitor Power Relay IIonline
  • Capacitor Power Relay IIonline

Rig slots3 / 3

  • Medium Processor Overclocking Unit I
  • Medium Capacitor Control Circuit I
  • Medium Capacitor Control Circuit I

Subsystems0 / 5

  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot

Fitting description

Just something I wanted to see the feasibility on. Comes out looking nice, amd the only issue IMO would be rep range.

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Projected effects

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Comments

upvote1downvote

Interesting idea, I'd like to see this tested in something like a blops drop.

commented by
Joseph Deninarde
126