Viewing loadout: Nullified covert shield logi

Strategic CruiserLokiFrostline 1.0

upvote4downvote
submitted by
James Baboli
543
revision #8 edited by
James Baboli
543

Engineering9m 22s

Turret hardpoints0 / 0

Launcher hardpoints0 / 0

Capacitor9m 22s
+0.992 GJ/s

CPU191 over
146.2 %

Powergrid63.3 over
106.9 %

Calibration (upgrade capacity)100 left
75 %

Defense Uniform22k ehp36 dps36 dps

EHP≥16k
22.4k
≤41.5k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield6.38k
50%
40%
68.1%
73.4%
Armor3.13k
80%
51.3%
25%
10%
Structure (hull)1.25k
33%
33%
33%
33%

Passive shield recharge36

Targeting6 targets, 81.3 km

Ladar sensor strength6 targets
20.4 points

Targeting81.3 km
300 mm

Signature radius185 m

Outgoing

shield239 HP/s

MasteryAll V

No missing skills (using All V).

Miscellaneous325m ISK

Estimated price:
  • 195m ISKship:
  • 131m ISKfitting:

Cargo capacity:420 m³
Subsystem hold capacity:120 m³

This loadout was made for an older EVE version (Frostline 1.0) and may no longer be applicable to the current EVE version (YC119.9 1.0).

High slots6 / 0

  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Gistum C-Type Medium Remote Shield Boosteractive6.8+10k
  • Covert Ops Cloaking Device IIonline

Medium slots6 / 0

  • Large Shield Extender IIonline
  • 10MN Afterburner IIactive
  • Kinetic Deflection Amplifier IIonline
  • Explosive Deflection Amplifier IIonline
  • Cap Recharger IIonline
  • Large Cap Battery IIonline

Low slots3 / 0

  • Co-Processor IIonline
  • Capacitor Power Relay IIonline
  • Capacitor Power Relay IIonline

Rig slots3 / 3

  • Medium Capacitor Control Circuit I
  • Medium Capacitor Control Circuit I
  • Medium Ancillary Current Router I

Subsystems0 / 5

  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot
  • Unused subsystem slot

Fitting description

Just something I wanted to see the feasibility on. Comes out looking nice, amd the only issue IMO would be rep range.

Fleet boosters

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Projected effects

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Comments

upvote2downvote

interesting fit, but im not sure if it will ever work

blops are design to jump, unleash hell on the prey and quickly jump out to safe

they are not made to stay long on the grid and fight

anyway the concept of cov-ops logi is very interesting

+1

commented by
User92561967-1413205834233544704
21
#permalink⚑reporttargeted at revision #7