Viewing loadout: Gang Support

BattleshipArmageddonYC118.8 1.0

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submitted by
panzerjake
488
revision #5 edited by
panzerjake
488

Engineering19s

Turret hardpoints0 / 5

Launcher hardpoints0 / 5

Capacitor19s
-231 GJ/s

CPU34.5 left
94.98 %

Powergrid2.27k left
86.56 %

Calibration (upgrade capacity)250 left
37.5 %

Offense755 dps

Drone674.6
2,698.6

Smartbomb80
600

Defense Uniform130k ehp18 dps18 dps

EHP≥116k
134k
≤174k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield8.5k
12.5%
30%
47.5%
56.3%
Armor34.4k
73.4%
65.5%
60.2%
57.5%
Structure (hull)10k
59.8%
59.8%
59.8%
59.8%

Passive shield recharge17.9

Targeting7 targets, 106 km

Radar sensor strength7 targets
37.3 points

Targeting106 km
179 mm

Signature radius6.22 km

MasteryAll V

No missing skills (using All V).

Miscellaneous236m ISK

Estimated price:
  • 180m ISKship:
  • 55.9m ISKfitting:

Cargo capacity:600 m³
Drone capacity:375 m³

Drone control range:60 km

High slots7 / 7

  • Large 'Vehemence' Shockwave Chargeactive≤5k
  • Large 'Vehemence' Shockwave Chargeactive≤5k
  • Heavy Gremlin Compact Energy Neutralizeractive24+10k
  • Heavy Gremlin Compact Energy Neutralizeractive24+10k
  • Heavy Gremlin Compact Energy Neutralizeractive24+10k
  • Heavy Gremlin Compact Energy Neutralizeractive24+10k
  • Heavy Gremlin Compact Energy Neutralizeractive24+10k

Medium slots4 / 4

  • Large Micro Jump Driveactive
  • Sensor Booster IIactive
  • Warp Disruptor IIactive24k
  • 500MN Y-T8 Compact Microwarpdriveactive

Low slots7 / 7

  • Damage Control IIactive
  • 1600mm Steel Plates IIonline
  • 1600mm Steel Plates IIonline
  • Energized Adaptive Nano Membrane IIonline
  • Adaptive Nano Plating IIonline
  • Drone Damage Amplifier IIonline
  • Drone Damage Amplifier IIonline

Rig slots3 / 3

  • Large Trimark Armor Pump I
  • Large Trimark Armor Pump I
  • Large Trimark Armor Pump I

Drones in space5 / 5125 / 125 Mbps

  • Ogre II5.3+5k

Drones in bay125 / 375 m³

  • No drones in bay

Fitting description

No description given.

Comments

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Need 2 things:

-1 or 2 heavy cap boosters

-a ship scanner so you can see target cap level

commented by
Benjamin Hamburg
1
#permalink⚑reporttargeted at revision #3