Viewing loadout: Armor Incursion

BattleshipNightmareRubicon 1.4

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submitted by
Big-Ching Johnson
368
revision #6 edited by
Big-Ching Johnson
368

Engineering4m 19s

Turret hardpoints4 / 4

Launcher hardpoints0 / 0

Capacitor4m 19s
-26.1 GJ/s

CPU250 left
71.89 %

Powergrid3.42k left
81.13 %

Calibration (upgrade capacity)125 left
64.29 %

Offense1,122 dps

Turret993.2
6,533.5

Drone128.7
514.8

Defense Uniform78k ehp23 dps23 dps

EHP≥68.7k
77.6k
≤91.2k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield13.2k
0%
20%
40%
50%
Armor14.5k
67.7%
70.8%
66.3%
64%
Structure (hull)10.3k
33%
33%
33%
33%

Passive shield recharge22.7

Targeting7 targets, 100 km

Radar sensor strength7 targets
33.6 points

Targeting100 km
335 mm

Signature radius370 m

MasteryAll V

No missing skills (using All V).

Miscellaneous≥ 2.09b ISK

Estimated price:
  • 425m ISKship:
  • 1.02b ISKfitting:
  • 645m ISKimplants:

Cargo capacity:665 m³
Drone capacity:75 m³

Drone control range:60 km

This loadout was made for an older EVE version (Rubicon 1.4) and may no longer be applicable to the current EVE version (YC119.1 1.0).

High slots6 / 6

  • Tachyon Beam Laser II,
    Gleam L1,000
    active18+30k
  • Tachyon Beam Laser II,
    Gleam L1,000
    active18+30k
  • Tachyon Beam Laser II,
    Gleam L1,000
    active18+30k
  • Tachyon Beam Laser II,
    Gleam L1,000
    active18+30k
  • Large Remote Capacitor Transmitter IIonline
  • Large Remote Capacitor Transmitter IIonline

Medium slots7 / 7

  • Tracking Computer II,
    Tracking Speed Script
    active
  • Tracking Computer II,
    Tracking Speed Script
    active
  • Tracking Computer II,
    Tracking Speed Script
    active
  • Sensor Booster II,
    Scan Resolution Script
    active
  • Sensor Booster II,
    Scan Resolution Script
    active
  • Republic Fleet Target Painteractive54+135k
  • Core B-Type 100MN Afterburneractive

Low slots6 / 6

  • Imperial Navy Heat Sinkonline
  • Imperial Navy Heat Sinkonline
  • Imperial Navy Heat Sinkonline
  • Imperial Navy Heat Sinkonline
  • Corpum A-Type Energized Adaptive Nano Membraneonline
  • Republic Fleet Tracking Enhanceronline

Rig slots3 / 3

  • Large Anti-Explosive Pump II
  • Large Anti-Kinetic Pump II
  • Large Anti-Thermal Pump II

Drones in space5 / 550 / 75 Mbps

  • Valkyrie II5.3+3k

Drones in bay50 / 75 m³

  • No drones in bay

Implants

  • High-grade Slave Alphaimplant slot 1
  • High-grade Slave Betaimplant slot 2
  • High-grade Slave Gammaimplant slot 3
  • High-grade Slave Deltaimplant slot 4
  • High-grade Slave Epsilonimplant slot 5

Fitting description

No description given.

Fleet boosters

To change fleet boosters or projected fittings, fork the loadout first.

Projected effects

Press ESC or click background to exit
Rearrange loadouts: grid, circle

Comments

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Tags added. part of effort to tag all incursion ships.

commented by
James Baboli
563
#permalink⚑reporttargeted at revision #5