Viewing loadout: Kronos: the beast of mission running

MarauderKronosOdyssey 1.0

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submitted by
Indalecia
41
revision #3 edited by
Indalecia
41

Engineering85.5%

Turret hardpoints4 / 4

Launcher hardpoints0 / 0

Capacitor85.5%
+27.2 GJ/s

CPU151 left
79.17 %

Powergrid4.17k left
76.15 %

Calibration (upgrade capacity)0 left
100 %

Offense1,041 dps

Turret851.1
4,480.7

Drone190.1
760.3

Defense Uniform63k ehp700 dps700 dps

EHP≥54.2k
62.8k
≤71.7k
EM resistanceThermal resistanceKinetic resistanceExplosive resistance
Shield9.13k
0%
30%
55%
50%
Armor9.88k
73.9%
70.3%
74.5%
75%
Structure (hull)11.9k
0%
0%
0%
0%

Armor repairsBurstable tank680.9
Sustainable tank680.9

Passive shield recharge20.2

Targeting10 targets, 113 km

Magnetometric sensor strength10 targets
15.6 points

Targeting113 km
150 mm

Signature radius420 m

MasteryAll V

No missing skills (using All V).

Miscellaneous≥ 1.16b ISK

Estimated price:
  • N/Aship:
  • 1.16b ISKfitting:

Cargo capacity:1,275 m³
Drone capacity:125 m³

Drone control range:60 km

This loadout was made for an older EVE version (Odyssey 1.0) and may no longer be applicable to the current EVE version (Rhea 1.0).

High slots7 / 8

  • 425mm Railgun II,
    Federation Navy Antimatter Charge L40
    active47+74k
  • 425mm Railgun II,
    Federation Navy Antimatter Charge L40
    active47+74k
  • 425mm Railgun II,
    Federation Navy Antimatter Charge L40
    active47+74k
  • 425mm Railgun II,
    Federation Navy Antimatter Charge L40
    active47+74k
  • Small Tractor Beam IIactive48k
  • Small Tractor Beam IIactive48k
  • Salvager IIactive6k
  • Unused high slot

Medium slots4 / 4

  • Heavy Capacitor Booster II,
    Cap Booster 8005
    active
  • True Sansha Stasis Webifieractive15k
  • Tracking Computer II,
    Optimal Range Script
    active
  • Tracking Computer II,
    Optimal Range Script
    active

Low slots7 / 7

  • Federation Navy Magnetic Field Stabilizeronline
  • Federation Navy Magnetic Field Stabilizeronline
  • Federation Navy Magnetic Field Stabilizeronline
  • Core X-Type Large Armor Repaireractive
  • Armor Explosive Hardener IIactive
  • Coreli A-Type Adaptive Nano Platingonline
  • Coreli A-Type Adaptive Nano Platingonline

Rig slots2 / 2

  • Large Auxiliary Nano Pump I
  • Large Hybrid Collision Accelerator II

Drones in space3 / 575 / 50 Mbps

  • Ogre II5.3+5k

Drones in bay125 / 125 m³

  • Hobgoblin II
  • Warrior II

Fitting description

This is a somewhat expensive (but still reasonable) Kronos fit.

The A-Type ANPs are here because they're cheaper than C-Type EANMs; if you want you can just use these 3 slots for mission-specific hardeners, but I'm lazy and this setup will tank about 500 DPS in the worst case scenario (100% incoming Thermal damage), more if you overheat your repairer.

With the range of your guns, and the damage they do, you should neutralize a good portion of the incoming damage pretty fast anyway. Switch to Lead Charges for targets far away (100 km), then Antimatter Charges for "near" targets (50 km). Thanks to the bonused web (82.5 % speed reduction), tracking battleships that orbit closely (like in Angel Extravaganza, or The Blockade) is not a problem either. You can even use Javelins if you really want the extra damage and tracking, and use Tracking Speed scripts in the Tracking Computers too.

For some missions, you may want to fit an Afterburner, you can just swap a Tracking Computer for one.

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